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CIBRUC

Computer Programmer (Part-time)

CIBRUC

Monterrey, Mexico · Feb 2023 – Jul 2023

GodotSoftware DevelopmentUI/UXSimulation

Overview

At CIBRUC, I developed an interactive simulation/game in Godot for online hosting and licensing. I worked across application logic, interactive behavior, interface design, and production-focused iteration.

Contributions

  • Programmed the application in Godot.
  • Built interactive simulation/game behavior.
  • Led UI/UX design.
  • Debugged stateful interactions and user flows.
  • Iterated toward online deployment and licensing.

Closing

Although the role was outside robotics, it gave me useful experience building interactive software systems from implementation through deployment.