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Computer Programmer (Part-time)
CIBRUC
Monterrey, Mexico · Feb 2023 – Jul 2023
GodotSoftware DevelopmentUI/UXSimulation
Overview
At CIBRUC, I developed an interactive simulation/game in Godot for online hosting and licensing. I worked across application logic, interactive behavior, interface design, and production-focused iteration.
Contributions
- Programmed the application in Godot.
- Built interactive simulation/game behavior.
- Led UI/UX design.
- Debugged stateful interactions and user flows.
- Iterated toward online deployment and licensing.
Closing
Although the role was outside robotics, it gave me useful experience building interactive software systems from implementation through deployment.